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September 16, 2010 This is an official amendment to the Forum Guidelines.
These rules apply to all parts of Victory Road, including private messages. Linking to a commercial ROM file, ISO image, or warez; music, book, television episode, or film download; or a page where a these commercial media can be downloaded will result in an significant negative consequences. Homebrew ROMs and most game hacks (IPS patches) do not count as commercial data and can be linked and discussed without issue. Linking to an IPS patch or providing cheat codes, such as those used by an Action Replay, that circumvent anti-piracy techniques installed by the designer, publisher, or a third party is also considered illegal and will also result in significant negative consequences. Promotion of piracy is also not allowed. Promotion is defined as supporting of illegally obtaining copyrighted media, professing preference of piracy over purchasing, admitting to owning illegal media, or stating knowledge of where to obtain illegal media. This will result in a verbal warning, followed by an infraction, and then a three-day ban. Discussing ROM disassembly and information about ROM data being disassembled by other parties is [*]These rules may be freely edited at any time as necessary by staff members. These rules also have a loose interpretation applied; in other words, if someone is looking for a loophole, the rules can be bent to apply to that loophole. Staff members caught editing these rules for their own illicit means will succomb to the same ban rules as normal members. allowed. 31 comments
The Spirit of Time
September 16, 2010
With the crazy amount of information that is getting revealed in no time, I decided to create this thread where all the sprites of the Pokémon will be listed instead of cramming the already crammed threads. Of course, I should first state that these sprites are taken from both
, so great thanks to them.
[These images have been removed for legal purposes. Nintendo has sent a notice to PokéBeach involving their removal.]
The dex doesn't include alternate forms.
September 16, 2010
It seems like a lot of Japanese people have already received their copies of Black and White, as tons of information has been posted on many different forums, like 2ch. Here's a fully detailed list of all the new information:
Hahderia, Yorterrie's 1st stage evolution. Reparudasu, Choroneko's evolution. Baokki, Baoppu's evolution. Hiyakki, Hiyappu's evolution. Zebraika, Shimama's evolution. Kokoromori, Koromori's evolution. Dakkora, a Fighting-type Pokémon holding a wooden plank. It has two evolutions. Otamaro, the tadpole Pokémon. It has a Water-typing which changes into Water/Ground when it evolves. Dageki, the Judo Pokémon. Hahakurimo, Kurumiru's final evolution. Fushide, a Bug/Poison centipede. Hoiiga, the evolution of Fushide, the centipede Pokémon. Ishizumai, the Hermit Crab Pokémon. Bug/Rock. Zuruggu, the Dark/Fighting Pokémon. Shinporah, the Flying Mask Pokémon. Only one eye, two golden wings without feathers. Psychic/Flying type. Desumasu, Desukan's pre-evolution. Yabukoron, the Garbage Bag Pokémon. It is a pure Poison-type. Gochimu, Gochiruzeru's first pre-evolution. Yuniran, Rankurusu's first pre-evolution. EDIT - 16th September, 7:34 PM:
Spoiler Alert: Clearer picture of Hatooboo, the evolution of Mamepato. Gamgaru, the 1st evolution of Otamaru. Koaruhii, the pre-evolution of Swana. Warubiru, the 1st evolution of Meguroko. Erufuun, Monmen's evolution. It evolves using a Sun Stone. (I used a different source because the picture is clearer there). Bachuru, Denchura's pre-evolution. Kaburumo, a new Bug-type Pokémon. Banipucchi, the Ice Cream Ball Pokémon. A white/blue ice cream ball with tiny body, almost like a baby. Pure Ice type. Doredia, Churine's evolution. Marakachi, the Cactus Pokémon. It is a pure Grass type and has the ability Water Absorb. Gantoru, Gaigaiasu's pre-evolution. EDIT - 16th September, 9:23 PM:
Spoiler Alert: Dotetsukotsu. the evolution of Dokkorar. Pururiru, a new Pokémon. Shibishirasu, the Small Lamprey Pokémon. It has a pure Electric typing. Pendora, the final evolution of Fushide. Purotage, the Archelon Fossil Pokémon. It is Water/Rock. Yanakki, the evolution of Yanappu. Aken, the Archaeopteryx Fossil Pokémon. A bird with yellow, red and blue feathers. Tesshido, the Iron Ball Pokémon. It is Steel/Grass. Kurumayu, the middle evolution of Kurumiru. Rigurii, Green/Blue Alien Pokémon. Pure Psychic type. Chobomaki, a new Bug-type. It is a clam with red body and a helmet shell. Gobitto, the Hexagonal Mirror Pokémon. Front part of mirror features an angry face full of hate. Pure Ice type. Hitomoshi, the Ghost Candle Pokémon. Fire/Ghost typing. Murrando, the final evolution of Yorterrie. Gomoniru, the pre-evolution of Gochiruzeru. Kunhorou, the final evolution of Mamepato. It also has an alternate form which depends on the gender. The first one is male while the second one is female. Daburan, the pre-evolution of Rankurusu. Baniricchi, the evolved form of Banipucchi. Nageki, the counter-part of Dageki. Kumashun, a baby polar bear with a giant blue snot. It is a pure Ice-type Pokémon. Note:
No further coverage of new Pokémon will be continued, since all of the Pokémon sprites have been added to sites like
Gym leaders and Elite 4
Spoiler Alert: 1st Gym: Dento, Poddo, and Kon - Grass, Fire, Water - Tri Badge - Sanyou City. All Pokemon up to Level 20 will obey. 2nd Gym: Aloe - Normal - Basic Badge - Shippou City. All Pokemon up to Level 30 will obey. 3rd Gym: Aati - Bug - Beetle Badge - Hiun City. All Pokemon up to Level 40 will obey. 4th Gym: Kamitsure - Electric - Bolt Badge - Raimon City. All Pokemon up to Level 50 will obey. 5th Gym: Yakon - Ground - Quake Badge - Hodomoe City. All Pokemon up to Level 60 will obey. 6th Gym: Furou - Flying - Jet Badge - Fukiyosa City. All Pokemon up to Level 70 will obey. 7th Gym: Hachiku - Ice - Icicle Badge - Sekka City. All Pokemon up to Level 80 will obey. 8th Gym: Iris (exclusive to Black) / Shaga (exclusive to White) - Dragon - Legend Badge - Souryuu City. All Pokemon will obey.
EDIT - 17th September, 9:09 PM:
Spoiler Alert: Shikimi is the the first Elite 4 member. She specializes in the Ghost type, and has a Desukan (Lv.48 ), a Burunkeru (Lv.48 ), a Goruggo (Lv.48 ), and aShanderaa (Lv.50). Giima is the second member of the Elite 4. He uses Dark-type Pokémon and his team consists of Zuruzukin (Lv.48 ), Warubiaru (Lv.48 ), Reparudasu (Lv.48 ), and Kirikizan (Lv.50). The third member of the Elite 4 is Katorea, who specializes in Psychic-type Pokémon. She has a Rankurusu (Lv.48 ), Musharna (Lv.48 ), Shinborah (Lv.48 ), and Gochiruzeru (Lv.50). She's also one of the Frontier Brains in Sinnoh (called Caitlin in English). The final Elite 4 member is Renbu, who has a Fighting-type team made of Nageki (Lv.48 ), Dageki (Lv.48 ), Roopushin (Lv.48 ) , and Kojondo (Lv.50). The champion is reported to be
Belle. Her team consists of Muurando (Lv.66), Yanakkii (Lv.66), Musharna (Lv.66), and Enbuoo/Jaroda/Daikenki (Lv.70). Your choice of starter will determine her last Pokémon.
Spoiler Alert: There are 6 HMs in the game: Cut, Fly, Surf, Strength, Waterfall, and Dive. This is your in-game mother. There are only 8 Pokémon boxes in the PC. It's possible that more boxes will appear once you defeat the Elite 4 and get the National Pokédex, since that is a low number of boxes. Tsutarja evolves into Jyanobii at Level 17. Baoppu and Munna can be caught in the Abandoned Lot of Dreams. Burn Up is a new, physical Fire attack with a base power of 50, accuracy of 90, and PP of 20. A new TM called Vengeance replaces the previous TM67 Recycle from Generation IV. You get it once you defeat Aloe, the Normal-type gym leader. A new TM called Volt Charge replaces TM72 Avalanche from Generation IV. It is a special attack, has a base power of 70, accuracy of 100, and PP of 20. You get it once you defeat Kamitsure, the Electric-type gym leader. Aati, the Bug-type gym leader, uses a Hoiiga (Lv.21), Ishizumai (Lv.21), and a Hahakomori (Lv.23). When you defeat him, you get TM76, which is a new attack called Bug Resistance. Kamitsure, the Electric-type Gym Leader, uses two Emonga at Level 25 and a Zebraika at Level 27. Zorua evolves into Zoroark at Level 30. Furou, the Flying-type gym leader, uses a Kokoromori at level 33, Kenhorou at level 33, and Swanna at level 35. [NEW] You find Purotoga and Aken (the fossils) in Rizoodo Desert after defeating the third gym. You can then revive it in Shippou City. [NEW] Although the purpose is not known yet, your Trainer card lists your own Nature. [NEW] Sinnoh's Champion, Cynthia, is in the Isshu region. She asks you for a battle, and has a team of Spiritomb, Milotic, Garchomp, Lucario, Wooguru, and Shibirudon. She comes during the spring and summer only, but you can battle her many times. (I thought they said there's not going to be any old characters in the games?) [NEW] A new area called the Seabed Ruins is accessible by Dive, and has weird symbols all over the walls. [NEW] Investigator Looker makes a return in Black and White. (Again, I thought they said there's not going to be any old characters in the games?) [NEW] You are able to store 720 Pokémon (equivalent to 24 boxes) in the PC after a certain point. [NEW] A new Champion called Adeku challenges you after the Elite 4 rematches. He has an Agirudaa, Buffalon, Kurimugan, Baibanira, Shubarugo, and Urugamosu. All of his team members are at Level 75, with exception of Urugamosu who is at Level 77. [*] [NEW] The Rotom formes lose their Ghost-type when they are traded to Black and White. They become the type of the attack they specialize in: Electric/Grass, Electric/Fire, Electric/Water, Electric/Ice, and Electric/Flying. [NEW] Many of the alternate abilities which Pokémon can have in the Dream World have been revealed. Have a look at Serebii's page for a detailed list. It is still incomplete, though. Note:
Any information which relates to the plot of the games will NOT be mentioned over here.
Special thanks to
for the new information as well as for the various images.
September 15, 2010
According to Serebii the Japanese site has updated with some of the info and screenshots from CoroCoro. The images are in better quality than they are in CoroCoro.
In addition to this, it has put up info of the restraints of the Transfer Machine:
The Pokemon transferred must not know HM Moves.
They must not have a hold item.
Once the Pokemon is transferred it cannot be brought back onto Gen IV games.
Serebii Japanese Pokemon Site 3 comments
September 15, 2010
Did I get here first? Think so.
Anyway, new information about these 2 where revealed. It has been confirmed that Churine is a pokemon white exclusive and Monmen is a black exclusive. Churines national dex number is #548 and Monmens Isshu number is #052. The moves Churine knows at capture are Growth, Leech Seed, Sleep Powder and Mega Drain while Monmen knows these at capture: Growth, Leech Seed, Stun Spore and Mega Drain. Churine is the bulb pokemon and Monmen is the cotton ball pokemon. Churine and Monmens pokedex entries where even given.
Churine: Churine has a taste for soil rich in nutrients so crops that are raised where it lives grow well.
Monmen: If monmen is attacked, it will send cotton flying. The cotton fools the enemy while Monmen has a chance to escape.
I'll get a picture as soon as possible.
Serebii 5 comments
The Spirit of Time
September 15, 2010 TV Anime Pocket Monster Original Soundtrack Best 1997-2010
is a new soundtrack that was released in Japan containing background music from the animé since its first show. It is divided into two discs, in which the first one contains music from Kanto and Johto while the second one contains music from Hoenn and Sinnoh. The CD can be bought through this site
for about $31.00.
Here is a small portion of the musics you would find:
The Spirit of Time
September 15, 2010
In the Pokémon Global Link website, there will be a poll from September 18th, 2010 to Novmber 1st, 2010 in which a Pokémon should be chosen. The winner of the 1st place will be accessible in the Dream World starting from November 5th, 2010 till January 31st, 2011. Although the website didn't specifically name any of these Pokémon that will be in the poll, but there were several Pokémon that appeared within the image:
Bulbasaur, Charmander, Squirtle, Mewtwo, Mew, Chickorita, Cyndaquil, Totodile, Lugia, Ho-Oh, Celebi, Treecko, Torchic, Mudkip, Groudon, Kyogre, Rayquaza, Jirachi, Deoxys, Turtwig, Chimchar, Piplup, Dialga, Palkia, Giratina, Manaphy, Darkrai and Arceus.
These are probably the Pokémon that people should choose from.
Serebii 2 comments
September 14, 2010
Two new images have been leaked onto Spanish website Pokéxperto, supposedly featuring three of the new legendaries, as well as Baffuron. Not a lot is known about them yet, but here are the pictures:
Pokébeach claim that these are the three Pokémon from the fighting trio, with the rock one in the first image and the grass and steel ones in the second image.
I'm not entirely sure whether these are confirmed yet, so don't take these too seriously.
PokéBeach 22 comments
The Spirit of Time
September 12, 2010
Nothing more than what has been revealed last night, but we have some new confirmations.
The first one is that no old characters will appear in these games, which means that Prof. Oak or Cynthia won't be seen in Isshu.
It also confirms that "N" will appear battle you with Choroneko, which we already know from yesterday.
HMs are also confirmed now, despite the fact that TMs will never be used up. This has been proved when Mamoko gave the player HM01-Cut.
The very first wild Pokémon to appear are Chillarmy and Minezumi.
Mijumaru will learn Shell Blade at Lv. 7.
They mentioned that the C-Gear took four years to program, which tells us that they have been working on these games for years.
Desukaan, Denchura, and Ononokusu are revealed, but nothing new from yesterday.
Here are some videos:
The Spirit of Time
September 11, 2010
Here is a translated interview taken from
Quote: Today we’re meeting with all of the graphic designers, who can be considered the parents of Pokemon. To start, please tell us how you are involved with the Pocket Monsters series.
Sugimori: I’m in charge as the 2D art director. The GM of design. I supervise the dot art (sprite graphics displayed on the game screen). I’ve been involved with the Pocket Monsters series since its inception, so I also supervised the design of the original human and Pokemon characters. This time I was slightly less involved, but I did work on the hero and Pokemon designs.
Oumura: I’m in charge of 2D graphics. I started with Pocket Monsters Diamond and Pearl, and this time I worked on the designs of the human characters and Pokemon such as Mijumaru.
Sugimori: Ibe and Tagami came on board at Game Freak when we were working on Pocket Monsters Platinum. This is the first time they’ve made a game from scratch.
Ibe: Right. The Pokemon I was in charge of designing was Victini. Aside from that, I designed about 10 other Pokemon.
Tagami: I designed Tsutaaja. After that, the Little Pigeon Pokemon Mamepato, and a Bug-type Pokemon called Kurumiru, for example. I worked on about 10 Pokemon.
Between the 4 of you are everything from veterans to newcomers, but how many designers worked on Pocket Monsters Black and White in total?
Sugimori: There were 17 people total. Each person designed about 10 Pokemon. [Note: 17x10 = 170!]
This time all of the Pokemon are new. When did you start designing the Pokemon?
Oumura: Around the Spring of 2008.
Sugimori: We were developing it at the same time as Pocket Monsters Platinum and Pocket Monsters Heart Gold and Soul Silver. In this game, since old Pokemon do not appear, and a new world is the stage, we needed to create an ecosystem purely for the newly-designed Pokemon. Up until now, we designed with the philosophy that, “a mouse-like Pokemon already exists, so let’s make other Pokemon”—but this time they were all new. So, once again we designed a mouse-like Pokemon, a dog-like Pokemon, etc. from scratch.
Then, you started from nothing in the true sense of the word. What kind of Pokemon did you think of?
Sugimori: At first I told the designers, “You can draw freely; draw things you like.” Gradually, the number of Pokemon was decided, and the instructions became more concrete, such as, “We don’t have enough of this Type, can you try to draw some?” By the end they were directly ordered, “Draw this Pokemon!”
Ibe: I like dogs, so I submitted a dog-like Pokemon.
Sugimori: Right. She likes dogs. The Pokemon designs are a collection of the individual designers’ emotional attachments. That’s why I originally said, “Why don’t you draw the things you like?”
Tagami: In my case, it’s bugs. There really is an insect that wads up leaves, called an Otoshibumi. I thought that behavior was fascinating, so I tried to design a Pokemon based on it.
Oumura: I looked at the lineup of Pokemon that everyone had submitted to me, and designed whatever was missing. Piplup from Pocket Monsters Diamond and Pearl was embraced, and this time I was once again designing Water-type Pokemon. Not to suggest that Water-types are my specialty.
Mr. Oumura was Mijumaru, Mr. Tagami was Tsutaaja. You designed the 3 Starter Pokemon.
Sugimori: The 3 Starter Pokemon and the Legendary Pokemon were a lot of trouble.
Tagami: A lot of trouble. I think of Tsutaaja all the time.
Sugimori: Of course, it was determined that the 3 Starters would be Grass, Fire, and Water-type Pokemon. We’ll combine the shared horror of our experiences up until now. The Water-type and dog weren’t cute, the Grass-type and ??? looked scary [note: we'll fix this sentence later]. (laughs). This time, a designer who isn’t here presented the Fire-type as a pig, and Mr. Tagami presented the Grass-type Pokemon as a snake. I decided it was an interesting combination.
Tagami: I was reading a picture book and it said, “There are snakes that look like vines.” I said, “That’s it!” (laughs) It was a hint at an idea.
Sugimori: I told him that snakes are discomforting. “When you see the line entering its stomach, it’s creepy."
Tagami: But being discomforting is a snake’s most important trait. I was conscious of that with Tsutaaja as well.
Sugimori: Since it was discomforting, if we took that away, it would become a character without any personality.
You combined the elements of the Grass-type and the snake to create a Pokemon.
Sugimori: Next we needed to give it a personality. It will be boring if all 3 Starters have the same personality, so we pick a direction for the personality, such as Naughty or Gentle. This time, the pig Pokemon was Naughty, and it had a reckless feel. Tsutaaja was aristocratic….for example like “The Rose of Versailles”. (laughs)
Tagami: I created an image like something out of an art museum. Like the Hermitage Museum in Russia. (laughs)
Sugimori: This time, the Water-type was the most troublesome.
Oomura: I said, “How about a sea otter for the Water-type?” But if a sea otter were to evolve, what would it become? That’s where I hit a wall. Eventually I said that if a sea otter was to evolve, it would transform into something completely different.
Sugimori: Since we intended for those 3 starter Pokemon to be with the hero throughout the game, we wanted them to have surprising evolutions. We kept adding more twists so the forms of the third-stage Evolutions would have an impact.
Oomura: Also, this time we wanted the 3 starter Pokemon to be split into Japanese, Western, and Chinese imagery. We said Tsutaaja would represent Western imagery, Pokabu Chinese, and Mijumaru Japanese. We discussed it: "Couldn't a sea otter be a samurai?"
Oomura: I was a little worried, so I went to watch the sea otters at the aquarium. I happened to see the sea lion show, I noticed how strong the sea lions were. I thought, ah, I’ll try combining sea lions and otters together. I came up with the idea of them fighting by using the shells on their stomachs like swords, and Mijumaru and its [next] evolution were completed.
In order to design Pokemon you even visited an aquarium. Did you go out to research often?
Sugimori: At the beginning of development, the entire team went to the zoo. In this case it was the Tama Zoo that we visited. We each went our own way to watch the animals. The mole exhibit was really interesting. Tubes were connected through the ceiling, and the moles ran through them at incredible speeds. I was shocked.
Tagami: Usually I look at picture books and nature programs on television. When I heard about Mr. Oomura’s trip to the aquarium, I also went to the zoo to observe the snakes. But I watched the snakes for about 30 minutes, and they didn’t move at all. (laughs)
Ibe: I also went to zoos and pet shops where I could actually touch the animals. I checked where the joints met and watched how the birds folded their wings. (laughs)
That’s interesting. What ended up being your best reference?
Oomura: Actually observing living animals, of course. As the game’s development grew more hectic we couldn’t go out to research, but we’d come to understand how the animals moved, captured prey, etc., and that made drawing easier.
Tagami: When the development was hectic, I would reference the people walking around town. People’s hairstyles and so on. It was interesting. (laughs)
Sugimori: It’s as they said. Many different things went into the Pokemon. For example, with the Fire-type Pokemon, the pipes from furnaces and ironworks went into the shape of the body and the markings. By tying different images together, new designs were born...
Pokébeach 11 comments
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